![]() Professional toolset for creating and editing UV-sets.Retopo groups with color palette for better management.Use your current low-poly mesh as your retopo mesh.Possibility to import reference mesh for retopologization.Fast and easy-to-use manual Retopo tools.Auto-retopology (AUTOPO) with user-defined edge loops.Splines and Joints – cool way for fast modeling.Full 3d production pipeline became even easier.Move, Rotate, Scale, Extrude, Inset and other popular instruments. ![]() Classic polygonal modeling is fully supported.Adaptive dynamic tesselation with Live Clay tools.Dozens of fast and fluid sculpting brushes.Complex boolean operations with crisp edges.Voxel sculpting with no topological constraints.Rich toolset for all kinds of painting tasks.Fast Ambient Occlusion and Curvature map calculation.Wacom or Surface Pen, 3Dconnexion navigator, multitouch on Surface Pro are supported.Smart Materials with easy set-up options.Realtime Physically Based Rendering viewport with HDRL.Microvertex, Per-pixel or Ptex painting approaches.Who is Pilgway Studio 3DCoat Designed For? Easy Texturing & PBR This allows the artist to paint PBR textures now (sculpt phase of a project) or later (after baking to a low-poly, UV mapped Retopo mesh). Color, Glossiness, Depth, and Metalness information is stored in each vertex rather than on a UV map. The Paint, Sculpt, and Retopo Workspaces have their own native Mesh objects, however, Sculpt (Workspace) objects do share the Paint tools in the Paint Workspace, using a Texturing paradigm known as Vertex Paint. The main Rooms are a Paint Room for 3D texturing, 3D texture painting, and PBR texture painting Retopo Room for Retopology and Auto-retopology UV Room for UV mapping and UV unwrapping Sculpt Room for 3D sculpting or Digital Sculpting as well as Voxel Sculpting and Render Room for 3D rendering. Like many 3D applications, 3DCoat separates major tasks and toolsets into their own unique work environment, or Workspaces (often referred to as “Rooms”) with Workspace tabs located above the viewport. Pilgway Studio 3DCoat has a Unique Work Environment In short, 3DCoat removes the need to purchase (and learn) multiple specialty software titles, which happen to be comparatively expensive, by putting all the production-level tools in a single, affordable application. So it can be called a 3D texturing software and 3D texture painting software and 3D sculpting program, Retopology software and UV mapping software, and 3D rendering software all combined. These include Sculpting, Retopology, UV Editing, PBR Texture Painting, and Rendering. Where other applications in this market segment tend to specialize in one specific task, such as Digital Sculpting or Texture Painting, 3DCoat provides High-End capability across multiple tasks in an asset creation pipeline. Pilgway Studio 3DCoat is an extremely versatile application, employing cutting-edge technology to provide the CG Artist with a powerful array of Sculpting, Texture Painting, UV Layout, and Retopology tools.ģDCoat is one of the most advanced software applications for creating detailed 3D models.
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